The approximated value (between 0 and 1) on the path which is closest to the specified value. Note that the
implementation of this method might be optimized for speed against precision, see locate(Object) for a more
precise (but more intensive) method.
The precise location (between 0 and 1) on the path which is closest to the specified value. Note that the
implementation of this method might be CPU intensive, see approximate(Object) for a faster (but less
float approxLength(int samples)
samples - The amount of divisions used to approximate length. Higher values will produce more precise results,
but will be more CPU intensive.
An approximated length of the spline through sampling the curve and accumulating the euclidean distances between
the sample points.